Pull together a list of the most iconic video game characters of all time and chances are there would be very few surprises. Classics like Mario, Sonic, Pac-Man, Link, Solid Snake, Donkey Kong and Samus will always be phenomenally important to the fabric of video games, but all of them first appeared on the scene during a completely different era. They're unquestionably iconic, and the only argument is over what order they'd fall into the top 10. They each may have appeared in modern games (with varying degrees of success,) but they're ultimately children of the Eighties and Nineties. If you take that group off the table completely, and focus on the significant characters that made their first appearances this century, you get a very different picture of how video games now present their leading figures. Seen all together like this, they're a potent reminder that the tone of games, for the most part, has changed dramatically post-PlayStation 2 and Xbox.
We considered more than 100 characters when compiling this list, and there were some heated arguments and strong opinions about what makes a modern game character "iconic." There are both good and evil faces here that have come to represent whole platforms, entire genres, and others that have become familiar to literally hundreds of millions of players.
36. Vaas Montenegro
First appearance: 'Far Cry 3' (2012)
The
most memorable video gaming enemies are those you love, and recall fondly,
despite
the need to bring about their demise. M Bison. Andrew Ryan. Psycho
Mantis. Far Cry 3
might not be
revered like Street Fighter, Bioshock or Metal
Gear Solid, but its lead antagonist
merits mention in the same breath. In
Vaas’ drug-addled brain, it’s those he’s holding to
ransom on Rook Island who
are the lunatics. He seems to genuinely believe that
offering "two grand
to the first motherfucker to bring me Jason Brody's nutsack” is totally
normal,
and even funny.
Iconic
Moment: His monologue on the definition of insanity, which might
vary somewhat
from your usual clinical diagnosis. "Did I ever tell you
what the definition of insanity is?
Insanity is doing the exact... same fucking
thing... over and over again expecting... shit to
change... That. Is.
Crazy." Vass would know.
35. Tommy Vercetti
First appearance: 'Grand Theft Auto Vice City' (2002)
Basing a video game character on someone as iconic as Al Pacino’s Scarfacecharacter is a
true gamble. Yet, as we’ve learned many times over the past two decades, Rockstar is never
afraid of rolling snake eyes. Vercetti’s story closely mirrors that of one Mr T. Montana: exiled
from his birthplace (Liberty City), his path to power is smeared with blood and cocaine, and
his sizable mansion and short fuse match that of cinema’s deadliest blow dealer. But one
achievement leaves Vercetti in a crime league of his own: when his former employers
inevitably turn green eyes into bullets, Tommy survives to become kingpin of Vice City – and,
for many, the GTA series, period.
Iconic Moment: That moment of betrayal by Lance Vance in the mission Keep Your Friends
Close... "I sold you out, Tommy," says Lance, seemingly unaware of the bullets about to start
flying. "I sold you out."
34. Agent 47
First appearance: 'Hitman' (2000)
Fans of wrestling know their "Hitman" as “the best there is, the best there was, and the best
there ever will be”. Bret Hart’s murderous namesake can claim the same slogan pertaining to
the assassination business. Forever emulated yet never bettered, IO’s shaven-headed killer's
catalog of death methods dwarfs any traditional cookbook, with resumé highlights that
include nudging a garbage man into his own truck, and shooting the glass on the underside
of a clifftop hot tub. Agent 47 first found infamy in 2000, and – unlike his many victims –
has survived four generations by constantly reinventing himself in all ways other than that
bald dome.
Iconic Moment: Hitman: Blood Money was the game where it felt like the creators were
really having some fun with the whole "my day job is planning murders" thing. The best
example is the Vinnie Sinisitra kill at a kid's birthday party, with the option to get deadly as a
FBI operative, a pool boy or even a clown.
33. Freddy Fazbear
First appearance: 'Five Nights at Freddy's' (2014)
From Naughty Bear to Zangief, the concept of giant grizzlies in video games is hardly novel –
but 2014’s Five Nights At Freddy’s turned this animatronic bear into the categorically-not-
innocent face of survival horror. You play security guard Mike Schmidt, and must survive a
night shift in which cute-but-rogue robots are roaming Freddy’s fast food joint – unlicensed to
kill, yet determined to do so anyway.
Iconic Moment: The Golden Freddy: a distorted, eye-less version of the title character, who
can appear in Schmidt’s office with complete disregard to doors, delivering the message
‘IT'S ME’ before ending the game. Terrifying. Exhilarating. Deadly. Very, very cool.
32. Dovahkiin
First appearance: 'The Elder Scrolls V: Skyrim' (2011)
Ahh, that helmet. Dovahkiin – A.K.A. the Last Dragonborn – is a fighter of many strengths,
but it’s the Iron Helmet (yes, it's a proper name) which cements his (or her) status as Tamriel’s
most elite of slayers. For many, it’s the headwear used to steer Skyrim’s lead through critical
conversations with scaly ancestors, amplify countless exclamations of that omnipresent
call-sign, and protect the Dovahkiin from uncertain beginnings through Skyrim’s climactic,
cataclysmic battle with portal-hopping dastard Aldiun. Behind the headgear, though, is you.
Through smithing, enchanting, alchemy, and other configurable traits, your personal
Dragonborn evolves like no one else's. Save for the fact that they can all bellow "Fus Ro Dah"
with breathtaking, devastating authority.
Iconic Moment: Learning your first shout as a dragonborn, Unrelenting Force, and then merrily
"Fus ro Dah-ing" all over the place. Even at the dog IRL.
31. Elizabeth
First appearance: 'Bioshock Infinite' (2013)
Elizabeth is surely the best AI companion in video games, never getting in the way and yet
always there with a wry line and able to open tears in the fabric of reality, and conjure ammo
and turrets from thin air. Bold and direct, she’s at the center of the whole game, despite the
fact that the story makes her something of an accessory over which all the men fight. Episode
two of the game's Burial at Sea DLC is a tonic, then, allowing her to come into her own as a
stealthy ninja manipulating the history of Rapture to enable the events of the original Bioshock
to take place.
Iconic moment: When you realize exactly why Elizabeth is missing a piece of her pinky.
Spoiler alert: it's the reason why all of Bioshock's temporal madness is happening to begin with.
30. Max Payne
First appearance: 'Max Payne' (2001)
What more does former cop need than grit and the ability to hurtle through the air, guns
blazing? Motivation. And Max Payne has a bucket-load of it. His wife and child have been
murdered by the bad guys, and he’s being framed for the murder of his partner. He’s no hero
and we know it because we hear his inner thoughts and frequently question the reality of what
we’re seeing through his eyes. By his third game, Payne has added an addiction to painkillers
and booze to his roster, and we get to examine a character attempting to cope with all the
violence he’s experienced and committed in the past.
Iconic moment: While in a dream, Max realizes first that he’s in a graphic novel, and then
that he’s in a video game. “Funny as hell, it was the most horrible thing I could think of,” he
drawls.
29. Clementine
First appearance: 'The Walking Dead' (2012)
The canon of post-apocalyptic stories has shown us that it’s all too easy to lose our sense of
right and wrong. This is what makes Clem such a strong presence in Telltale's
The Walking Dead. She's our moral compass, her young eyes reflecting the terrible acts that
the adults around her keep committing. Her innocence and the care we feel for her is what
propels the whole story forward. When she’s left alone at the end of season one, she’s forced
to take on all she’s learned from others, particularly the choices and actions we’ve given her
father figure, Lee. Hopefully we've mentored her best self.
Iconic moment: Though only nine years old, Clem is strong in the face of adversity. When
she encounters her zombie parents she’s still able to get an unconscious Lee to safety.
28. Ellie
First appearance: 'The Last of Us' (2013)
Ellie has no concept of a world that isn’t in ruins. As we walk with her through Boston stunned
by encroaching nature and appalled by the life that remains there, she simply copes, curious
of the remnants of a world that she’s never been able to experience. She’s fierce, capable
and self-sufficient in the face of horror, and yet she’s lost almost everyone she’s ever loved.
Whatever childhood she was ever able to have was over long before you met her, and yet in
the face of all of this, she holds hope for the future, standing as a symbol of hope for all
humanity.
Iconic moment: Ellie’s quiet wonder when she and Joel encounter a giraffe.
"So f*cking cool," she says.
27. Faith
First appearance: 'Mirror's Edge' (2008)
Faith makes a striking, unforgettable first impression. Tattoo on one arm and under one eye;
black and white clothes; a single red glove and running shoes; black hair cut into a sheer bob;
a steady, steely gaze. There's a good chance you recognize her even if you've never played
her game. She was an uncommon video game lead for her time – a woman who wasn’t
designed primarily to titillate. Her footsteps are yours as you run, leap between tall buildings,
slide under barriers, and disarm guards. When you play Mirror’s Edge, Faith’s most striking
feature is her flowing movement. It’s up to your skill to make the best of it.
Iconic moment: A wall jump, a smash through a window, a slide down sheer glass as a
helicopter peppers it with bullets, a leap to a nearby flat roof, a roll on landing and running
onward. Mirror's Edge is full of them.
26. Carl Johnson
First appearance: 'Grand Theft Auto San Andreas' (2004)
Born into poverty with a father he never knew, a mother who’s recently deceased, and a
brother he accidentally killed, the cards are stacked against CJ from the start. And then cops
turn up telling him that they’re going to frame him for the death of one of their colleagues.
But over the course of of the game, as his path criss-crosses Los Santos, CJ’s stoicism and
sense of honor helps him transcend his past, embracing greater things and elevating himself
above the criminals he encounters. The GTA series' first black protagonist had a good run,
and voice actor Young Maylay's performance was authentic and memorable.
Iconic moment: When his former friend Big Smoke dies at his hand, CJ says, "We was like
family, homie," his sadness a sign of his humanity, even in the face of betrayal.
25. Alyx Vance
First appearance: 'Half-Life 2' (2004)
Alyx Vance was a breath of fresh air in 2004, a woman in a video game who dressed sensibly
and whose introduction has her performing the rescue. She's still an attractive lady with an
inexplicable crush on our hero Gordon Freeman, but Alyx was a step forward for portrayals of
women. Half-Life 2 was also a step forward in terms of facial animation, and Alyx benefited
from this most. Though Gordon is the silent one, Alyx communicates as easily with her
expressive face as with her words.
Iconic moment: Alyx's face fills the screen as she looks down at Gordon, who has just been
knocked to the ground. Unconcerned, she jokes, "Doctor Freeman, I presume?" with a goofy
grin, flicking to a worried frown an instant later as alarms sound in the distance.
24. Captain Price
First appearance: 'Call of Duty Modern Warfare' (2007)
SAS Captain John Price was the leader of Bravo Six, the SAS squad whose story made up
the British half of Modern Warfare. As rookie squad member "Soap" MacTavish we saw
Captain Price as an avuncular commander, one who looked after his troops and his friends.
But then in the level 'All Ghillied Up' we got to be Price in flashback, crawling through Pripyat
with a sniper rifle. The game's highlight level, it gave us an insight into Price's backstory and
also made "ghillie suit" part of our everyday vernacular.
Iconic Moment: Price meets the player and is underwhelmed. "What the hell kind of name is
Soap? How'd a Muppet like you pass Selection?"
23. Peashooter
First appearance: 'Plants vs Zombies' (2009)
The humble peashooter was the first plant we received in Plants vs. Zombies. It shot peas at
zombies and that was enough. It may not have been as impressive as the Cherry Bomb but
the solid and reliable Peashooter was the plant we remember saving us repeatedly, slapped
down at the last minute when we only had 100 points worth of sun to spend and the lane we
thought empty turned out to have one last zombie in it.
Iconic Moment: The pea flies across the lawn and with a wet splat a zombie's head pops
clean off. The lawn is safe – for now.
22. Trevor Philips
First appearance: 'Grand Theft Auto V' (2013)
When we first met Trevor, his role as an avatar for our very worst instincts seemed obvious.
If we felt guilty driving dangerously as the other protagonists, here was Trevor to give us
license to mount the pavement with impunity. More than a sadistic brute, he serves as
Rockstar's wry commentary on our capacity for savagery as players.
Iconic Moment: "What kind of a fucking animal do you take me for? No, I didn't kill him...
But I did kidnap his wife!"
21. Sackboy
First appearance: 'LittleBigPlanet' (2008)
It's surprising the cute toy that represents us in the dreamscape of LittleBigPlanet became so
recognizable. At the beginning of the game Sackboy was a blank slate we covered up with
customization items – glasses, mustaches, shark hats – but by the end of LittleBigPlanet he'd
stopped being our stand-in and become his own entity, friendly and helpful and so gosh-darn
nice.
Iconic Moment: When the villain who has been stealing from everyone's dreams turns out
to be a lonely old man, Sackboy offers to be his friend. That's how you defeat a final boss,
Sackboy-style.
20. Dante
First appearance: 'Devil May Cry' (2001)
Dante the demon hunter is pretty typical of the smoldering-with-generic-rage school of heroes
in terms of personality, but his stylish look is what makes him truly iconic. The white hair
offset by the bright red coat is a gift to cosplayers with six-packs. Far from being obnoxious,
the cocksure attitude and Nineties-style ironic detachment has a certain appeal too.
Iconic Moment: Acquiring the hellish backpack weapon Lucifer in Devil May Cry 4, Dante
uses it to carve up a monolith while flamenco music plays and he makes double entendres
about "penetration." At the conclusion of this display a rose appears in his mouth somehow,
and we see he has carved the stone into a romantic heart.
19. Lich King Arthas
First appearance: 'Warcraft 3' (2002)
Before he was the Lich King, Arthas was a paladin and a prince and Warcraft 3 let us play
him before and after. We followed his fall from nobility to depravity as it played out like opera
or myth. He was a villain we got to know as a hero, one whose descent made tragic sense
each step of the way.
Iconic moment: Approaching his father the king, sword drawn. “What are you doing?” asks
King Terenas. "Succeeding you," Arthas replies.
18. John Marston
First appearance: 'Red Dead Redemption' (2010)
In Rockstar games missions tend to be handed out by jerks and lunatics. You wonder why
the main character bothers with them. Although John Marston from Red Dead Redemption
still had to put up with several of those jerks and lunatics, he was refreshingly blunt about it.
Like the player, he wasn't interested in their nonsense, responding to the village idiot asking if
he can find his lost sweetheart with, "I doubt it. But if I head up that way, I'll see what I can do."
(His sweetheart turned out to be a horse.) Marston needed redemption, but he didn't need to
be nice about it.
Iconic moment: A familiar cry rings out, "Partner! I need your help!" Marston keeps his head
down. "You and every other fool around here," he says.
17. Sam Fisher
First appearance: 'Splinter Cell' (2002)
The sarcastic dad of special agents, Sam Fisher was all about getting the job done. He
remained professional in every situation (only later in the series when he believes his
daughter is dead does he use violent interrogation methods), and even had a friendly rapport
with guards he captured, right before knocking them unconscious. The night vision goggles
were cool, but the sense of right and wrong made Fisher special.
Iconic moment: "You won't get a medal for this, Fisher," explains his handler during an op
the government will deny ever happened. "Medals don't help me sleep at night, Lambert," he
replies.
16. Commander Shepard
First appearance: 'Mass Effect' (2007)
Since everyone makes their own Commander Shepard and chooses how to play them, we all
wind up with our own version. Shepard's morality and sexuality were up to you, and both
were essential expressions of the character. The maverick with the alien girlfriend or the
by-the-book hero who doesn't date within the squad? Both were valid, like every other
permutation. We identified with Shepard because we made Shepard our own.
Iconic moment: A reporter asks Shepard some sensitive questions. How to respond?
You can give away information, deflect the question, end the interview, blame your superiors,
or punch her in the face. All are fair options.
15. Claptrap
First appearance: 'Borderlands' (2009)
In the original Borderlands Claptrap was the overenthusiastic robot you probably didn't pay
attention to. We all skipped his mission text. Borderlands 2made our disregard canonical, and
Claptrap became the robot nobody liked. He only sounded happy because he was
programmed that way, but really he was depressed and lonely. The mission to throw a
birthday party for him, which nobody shows up to, was the saddest in the game. But Claptrap
wasn't sad – because we were there, it was his best birthday ever. Claptrap went from
universally hated to, well, still divisive, but those of us who care about the little guy will ride or
die for him forever.
Iconic moment: "Feel free to mingle with, um, nobody."
14. Pudge
First appearance: 'DOTA 2' (2013)
As everyone who played Scorpion in Mortal Kombat knows, hooks are fun. Pudge became
the most popular character in DOTA 2 because his Meat Hook attack is a skill shot that's
satisfying to use. Being the signature hero of pro player Danil "Dendi" Ishutin didn't hurt his
popularity, either. There's a custom mode called 'Pudge Wars' that's been around since the
Warcraft 3 days in which teams of five Pudges face off over a river, hooking each other
across like they're fishing. It's so popular it has more players than Evolve.
Iconic moment: Pudge gets first blood in a match, yet again. “Have I got juice on me chins?”
13. Marcus Fenix
First appearance: 'Gears of War' (2006)
There are plenty of manly, thick-necked heroes in video games, but Marcus Fenix may be the
manliest, and also the thickest of neck. The voice performance elevated him though, with
John DiMaggio (also voice of Bender and Jake the Dog) giving Marcus surprising humanity.
You could hear it in the enthusiastic swearing, the “Nice!” when things went to plan, the way
he lost it when someone he cared about was hurt. Marcus could have been another grunting
marine, but DiMaggio made him the best grunting marine.
Iconic moment: Chainsawing an enemy in half, Marcus looks on his work and is pleased.
“Nice,” he grunts.
12. Angry Birds
'Angry Birds' (2009)
Apparently Angry Birds began with a piece of concept art, just a picture of the birds rumbling
along the ground looking pissed. The image was so engaging Rovio designed the game
around it (with liberal inspiration from Crush the Castle), and you can see why. The birds
were cute enough to appeal to everyone, furious enough to be ideal video game
protagonists, and merchandisable enough to make them very rich indeed.
Iconic moment: A bird hurtles through the air, slaps up against a thick wall and rolls to a
stop. You adjust the trajectory and fire again. The outcome is exactly the same. Now who's
angry?
11. GLaDOS
First appearance: 'Portal' (2007)
Video games have plenty of lady artificial intelligences (hey, Cortana) including
megalomaniacs (hey, Shodan), but GlaDOS from Portal is memorable even in a crowded
field. It's the sense of humor that does it, the streak of playground malice that compels her
to make fun of you while subjecting you to dangerous experiments.
Iconic moment: Even as you pull GlaDOS apart she continues insulting you, explaining
that none of your friends would come to your party, "Because of how unlikeable you are."
Then she pretends to read your file. "Unlikeable. Liked by no one. A bitter, unlikable loner
whose passing shall not be mourned."
10. Teemo
First appearance: 'League of Legends' (2009)
Teemo is a cute, tiny, grinning squirrel but he's not as sweet as he looks. He specializes in
poisoning and blinding, and his ultimate ability is an invisible mushroom landmine. Teemo is
popular with trolls; he's got the most frustrating abilities and his incongruous cuteness makes
it worse when he gets you with them.
Iconic moment: You're in a highly trafficked area when you step on a mushroom and boom,
there goes a chunk of health. Before you can react, Teemo – also invisible – fires a blinding
dart in your face. The last thing you hear is his laugh.
9. Barbarian
First appearance: 'Clash of Clans' (2012)
The mean-tempered, blonde-mustachioed, kilt-clad Barbarian is the first troop you unlock
when placing a barracks in Clash of Clans, and remains a staple of any successful strategy
at every level. He may seem like a angry, aggro, blunt instrument incapable of prioritizing
what he needs to be walloping first, but he's cheap, effective, requires minimal housing space,
and is incredibly destructive in a group. He's similarly awesome in Supercell's card-based
battler Clash Royale, too.
Iconic Moment: A swarm of Barbarians charging across the map laying waste to everything
in their path is truly a joy to behold.
8. Big Daddy
First appearance: 'Bioshock' (2007)
Few video game monsters are as unsettling as Bioshock's heavy-footed Big Daddies.
Far from being inherently evil like the majority of video game (or, indeed, pop culture) baddies,
these terrifying giants represent something far more primal. They're never explicitly out to get
you, but if they perceive you as a threat to the Little Sisters they're conditioned to protect, the
tenacity with which they'll hunt you down is deeply alarming.
Iconic Moment: If you idle on the title screen of the original Bioshock, you witness the
unflinching violence of the Big Daddies as they protect a Little Sister from an attacker. After a
savage beating from one, a second Daddy drills through the assailant's stomach before
punching him in the face, finishing him off. Then, dripping with blood, the lumbering giant
tenderly takes the young girl's hand and leads her to safety.
7. Ezio Auditore da Firenze
First appearance: 'Assassin's Creed 2' (2009)
Of all the people to wear the stylish Assassin's cloak of stabby murder, Ezio has been the
most fleshed-out, charismatic character by far. First introduced as a handsome, cocksure
adolescent he matured through four games to be a grizzled retiree with his own Tuscan villa.
Assassin’s Creed 2 saw the series live up to the potential hinted by the first thanks to its lush
Italian landscapes and Ezio’s charming banter while knifing men in the windpipe and
mourning the loss of his family.
Iconic Moment: Fighting with the actual pope, Rodrigo Borgia (aka Pope Alexander VI) in
the Vatican.
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